Set Warp Factor to Hype: Star Citizen is Starting to Come Together

A lot of us have been mentally checked out on Star Citizen for awhile. A title with its breadth of scope takes an enormous amount of time to put together, and Star Citizen is definitely doing its best to live up to that characterization.

Without getting too bogged down in the game’s modular details, the alpha for Star Citizen‘s persistent universe – ostensibly the MMO portion of the game – launched on December 11th, 2015. Although it’s still fairly buggy, the alpha has seen gradual improvements over the last four months, and now features a limited selection of rudimentary missions for players to complete in the game’s persistent universe. Star Citizen is nowhere near being feature complete, but it’s finally to the point where you can get a bit of a first look at where it’s going.

The video above was created by a backer who has been similarly checked out, and shows his first look at the game’s persistent universe. He wakes up in the station, finds his ship, and completes a few missions. Though you won’t see almost any combat, his experiences are a great first look into the staggeringly immersive ‘verse Cloud Imperium Games is creating. It’s a really enjoyable watch – other than that he inexplicably left motion blur turned on, the heathen.

Personally, I can’t get over the EVA action. Every time someone walks to the back of their ship and seamlessly jumps out into space it completely blows my mind. I’m eagerly looking forward to seeing the rest of the game come together.

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